Информация об авторе

Pharr M.


Библиография книг автора

Physically Based Rendering: From Theory to Implementation Humphreys G. Pharr M.
Physically Based Rendering: From Theory to Implementation
\"Physically Based Rendering\" describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as \'literate programming\' combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension....
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GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation Fernando R. Pharr M.
GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
Major topics covered include: Geometric Complexity Shading, Lighting, and Shadows High-Quality Rendering General-Purpose Computation on GPUs: A Primer Image-Oriented Computing Simulation and Numerical Algorithms Contributors are from the following corporations and universities: 1C: Maddox Games 2015 Apple Computer Armstrong State University Climax ...
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