Sung K.
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Библиография книг автора
Pace J.
Pavleas J.
Sung K.
Build your own 2D Game Engine and Create Great Web Games. Using HTML5, JavaScript, and WebGL
Книга "Build your own 2D Game Engine and Create Great Web Games. Using HTML5, JavaScript, and WebGL". ...
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Нет в наличии |
Ashikhmin M.
Gleicher M.
Marschner S.
Reinhard E.
Shirley P.
Sung K.
W W.
Fundamentals of Computer Graphics, Second Ed.
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using graphics hardware (Willemsen), Writing graphics applications (Sung), Perception (Thompson), Curves (Gleicher), Animtion (Ashikhmin), and Tone reproduction (Reinhard)....
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Нет в наличии |