Книги серии «Game Development Series»
Alexander T.
Massively Multiplayer Game Development
Massively Multiplayer (MMP) game development is one of the fastest growing areas in the game market. With the first MMP releases, the genre took off with amazing speed, and as its popularity continues to soar, so do the many challenges, internationalization, customer support, hacking, and technological advancements....
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Нет в наличии |
Snook G.
Real-Time 3D Terrain Engines Using C++ and DirectX 9 (+ CD-ROM)
With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making complete outdoor landscapes. Many of today\'s popular games include entire outdoor environments, but making these environments realistic and fast is a challenge for even the best programmers....
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Нет в наличии |
Polack T.
Focus On 3D Terrain Programming (+ CD-ROM)
Welcome to the world of 3D terrain programming. Now you can break away from the computer game mold of lackluster backgrounds and create amazing landscapes for your characters to explore. Focus On 3D Terrain Programming gives you the skills you need to do just that....
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Нет в наличии |